Each Site has a static effect while its in play. Like units, Sites remain in play until killed, and take up two unit slots. Sites Main article: Sites Site cards represent the locations of Eternal. Units remain on the play area until killed, at which time they are placed in the player's discard zone called the Void. Units are used to fight players and each other in combat.
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Units Main article: Units Unit cards represent the Heroes, denizens, and creatures of Eternal. All other cards have Power cost and Influence requirements which restrict when they can be played. Power Main article: Power Power Cards provide the two main resources in Eternal used to play the other card types: Power and Influence. These are the main types of cards in Eternal: When you own more than 4 copies of a particular card, a little green diamond with a '+' in it will show to the right of the yellow markers. However, a maximum of 4 copies of each can be used in decks. Players may own any number of copies of most cards. Each copy of a card owned is marked by a yellow diamond above the card. Cards are also collected by playing - you can win cards, packs and various other things without any extra cost.Ĭards owned can be seen under the Card/My Collection menu, and selecting 'Crafting' will show all existing cards. They may be crafted by swapping excess or unwanted cards into into Shiftstone to create unowned ones. New cards can be purchased in packs containing random cards as or in pre-set Campaigns. New players start with a free basic set of cards which they can use to build their deck. Dire Wolf Digital launched Eternal with over 400 cards and has added more with expansions and smaller releases in between.
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Eternal is played using decks of cards which represent the game's various units, spells, and equipment.